A quick process breakdown on a cover-style illustration based on Outside Xbox and Outside Xtra's Oxventure D&D series. Here, I've attempted to articulate my rationale behind things like this particular layout, inks, and texture.
The pencils. With cover-style illustrations like this, I always attempt to evoke artists like Drew Struzan or Paul Shipper. While it definitely depends on the project, this type of layout is incredibly fun to draw and I always associate it with adventure.
The inks. Towards the end of 2018, I moved towards using heavy inks with lots of dark areas. I feel that this helps give the drawing a lot more life, and the inks can stand on their own as a single illustration.
The colours. For me, colouring has always been about texture. A lot of old movie poster have a texture that's quite hard to replicate, due to that being traditionally done, and my work being digital. So I've been using watercolor brushes to help create it